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API > API/Plugins > API/Plugins/TakeMovieScene
A section in a Take track
| Name | UMovieSceneTakeSection |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeMovieScene/Public/MovieSceneTakeSection.h |
| Include Path | #include "MovieSceneTakeSection.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneTakeSection : public UMovieSceneSection
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneDecorationContainerObject → UMovieSceneSection → UMovieSceneTakeSection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneTakeSection
(
const FObjectInitializer& ObjectInitializer |
MovieSceneTakeSection.h |
Structs
| Name | Remarks |
|---|---|
| FSectionData |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FramesCurve | FMovieSceneIntegerChannel | Frames curve data | MovieSceneTakeSection.h | |
| HoursCurve | FMovieSceneIntegerChannel | Hours curve data | MovieSceneTakeSection.h | |
| MinutesCurve | FMovieSceneIntegerChannel | Minutes curve data | MovieSceneTakeSection.h | |
| RateCurve | FMovieSceneFloatChannel | Timecode rate curve data | MovieSceneTakeSection.h | |
| SecondsCurve | FMovieSceneIntegerChannel | Seconds curve data | MovieSceneTakeSection.h | |
| Slate | FMovieSceneStringChannel | Slate data | MovieSceneTakeSection.h | |
| SubFramesCurve | FMovieSceneFloatChannel | Subframes curve data | MovieSceneTakeSection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< FSectionData > Evaluate
(
FFrameTime InTime |
Evaluate the curve data at the specified time and form a timecode / rate and slate values. | MovieSceneTakeSection.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditImport() |
MovieSceneTakeSection.h |
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
Overloaded serializer to ensure that the channel proxy is updated correctly on load and duplicate | MovieSceneTakeSection.h |