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Unreal Engine C++ API Reference > Plugins > SynthesisEditor > FAssetTypeActions_ModularSynthPresetBank
- IAssetTypeActions::GetSubMenus()
- FAssetTypeActions_Base::GetSubMenus()
- FAssetTypeActions_ModularSynthPresetBank::GetSubMenus()
References
Module | SynthesisEditor |
Header | /Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h |
Include | #include "EpicSynth1PresetBank.h" |
Source | /Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Private/EpicSynth1PresetBank.cpp |
virtual const TArray< FText > & GetSubMenus&40;&41; const
Remarks
Returns array of sub-menu names that this asset type is parented under in the Asset Creation Context Menu.