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Unreal Engine C++ API Reference > Plugins > SynthesisEditor > FAssetTypeActions_ModularSynthPresetBank
- IAssetTypeActions::GetName()
- FAssetTypeActions_ModularSynthPresetBank::GetName()
References
Module | SynthesisEditor |
Header | /Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h |
Include | #include "EpicSynth1PresetBank.h" |
virtual FText GetName&40;&41; const
Remarks
Returns the name of this type