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Unreal Engine C++ API Reference > Plugins > SynthesisEditor > FAssetTypeActions_ModularSynthPresetBank
- IAssetTypeActions::GetCategories()
- FAssetTypeActions_ModularSynthPresetBank::GetCategories()
References
Module | SynthesisEditor |
Header | /Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h |
Include | #include "EpicSynth1PresetBank.h" |
virtual uint32 GetCategories&40;&41;
Remarks
Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories.