Navigation
Unreal Engine C++ API Reference > Plugins > Synthesis > SubmixEffects
Inheritance Hierarchy
- USoundEffectSubmixPreset
- USubmixEffectDelayPreset
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectDelay.h |
Include | #include "SubmixEffects/SubmixEffectDelay.h" |
Syntax
UCLASS ()
class USubmixEffectDelayPreset : public USoundEffectSubmixPreset
Remarks
======================================================================== USubmixEffectDelayPresetClass which processes audio streams and uses parameters defined in the preset class.
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
FSubmixEffectDelaySettings | DynamicSettings | |
![]() ![]() ![]() ![]() ![]() |
FSubmixEffectDelaySettings | Settings |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
EFFECT_PRESET_METHODS
(
SubmixEffectDelay |
Sets runtime delay settings. | |
![]() ![]() ![]() ![]() |
float | Get the maximum delay possible. | |
![]() ![]() |
void | OnInit () |
|
![]() ![]() ![]() |
void | SetDefaultSettings
(
const FSubmixEffectDelaySettings& InSettings |
Sets object's default settings. |
![]() ![]() ![]() |
void | SetDelay
(
float Length |
Set how long the delay actually is, in milliseconds. |
![]() ![]() ![]() |
void | SetInterpolationTime
(
float Time |
Set the time it takes to interpolate between parameters, in milliseconds. |