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API > API/Plugins > API/Plugins/Synthesis > API/Plugins/Synthesis/SubmixEffects
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectConvolutionReverb.h |
Include | #include "SubmixEffects/SubmixEffectConvolutionReverb.h" |
Syntax
USTRUCT (BlueprintType )
struct FSubmixEffectConvolutionReverbSettings
Variables
Type | Name | Description | |
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bool | bBypass | If true, input audio is directly routed to output audio with applying any effect. |
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bool | bInvertRearChannelBleedPhase | If true, rear channel bleed sends will have their phase inverted. |
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bool | bMixInputChannelFormatToImpulseResponseFormat | If true, the submix input audio is downmixed to match the IR asset audio channel format. |
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bool | bMixReverbOutputToOutputChannelFormat | If true, the reverberated audio is upmixed or downmixed to match the submix output audio format. |
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bool | bSurroundRearChannelFlip | If true, send Surround Rear Channel Bleed Amount sends front left to back right and vice versa |
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float | DryVolumeDb | Controls how much of the dry signal is mixed into the output, in Decibels. |
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float | NormalizationVolumeDb | Used to account for energy added by convolution with "loud" Impulse Responses. |
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float | SurroundRearChannelBleedDb | Amount of audio to be sent to rear channels in quad/surround configurations |
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float | WetVolumeDb | Controls how much of the wet signal is mixed into the output, in Decibels. |
Constructors
Type | Name | Description | |
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Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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bool | AllowHardwareAcceleration_DEPRECATED | |
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TObjectPtr< UAudioImpulseResponse > | ImpulseResponse_DEPRECATED | |
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float | SurroundRearChannelBleedAmount_DEPRECATED |