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Unreal Engine C++ API Reference > Plugins > Synthesis > SourceEffects
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundEffectPreset
- USoundEffectSourcePreset
- USourceEffectFilterPreset
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectFilter.h |
Include | #include "SourceEffects/SourceEffectFilter.h" |
Syntax
UCLASS&40;ClassGroup&61;AudioSourceEffect, AutoExpandCategories&61;&40;SourceEffect&41;,
Meta&61;&40;BlueprintSpawnableComponent&41;&41;
class USourceEffectFilterPreset : public USoundEffectSourcePreset
Variables
Type | Name | Description | |
---|---|---|---|
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FSourceEffectFilterSettings | Settings | |
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FSourceEffectFilterSettings | SettingsCopy | |
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FCriticalSection | SettingsCritSect |
Functions
Type | Name | Description | |
---|---|---|---|
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FSourceEffectFilterSettings | GetSettings () |
|
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void | SetSettings
(
const FSourceEffectFilterSettings& InSettings |
|
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void | UpdateSettings
(
const FSourceEffectFilterSettings& InSettings |
|
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void | UpdateSettings
(
TUniqueFunction< void(FSourceEffectFilterSettings&)> InCommand |
Overridden from USoundEffectPreset
Type | Name | Description | |
---|---|---|---|
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bool | CanFilter () |
|
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FSoundEffectBase * | ||
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USoundEffectPreset * | CreateNewPreset
(
UObject* InParent, |
|
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FText | ||
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FColor | ||
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UClass * | ||
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bool | ||
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void | Init () |