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API > API/Plugins > API/Plugins/SteamSockets > API/Plugins/SteamSockets/FSteamSocketsSubsystem
Structure for handling sockets that cannot be established due to platform login (for listener sockets)
| Name | FSteamPendingSocketInformation |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h |
| Include Path | #include "SteamSocketsSubsystem.h" |
Syntax
struct FSteamPendingSocketInformation
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NetDriver | TWeakObjectPtr< USteamSocketsNetDriver > | SteamSocketsSubsystem.h | ||
| Socket | FSteamSocket * | SteamSocketsSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString ToString() |
SteamSocketsSubsystem.h |