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A simple instance handler that creates and uninitializes the client SteamAPI automatically.
| Name | FSteamClientInstanceHandler |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Public/SteamSharedModule.h |
| Include Path | #include "SteamSharedModule.h" |
Syntax
class FSteamClientInstanceHandler : public FSteamInstanceHandlerBase
Inheritance Hierarchy
- FSteamInstanceHandlerBase → FSteamClientInstanceHandler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SteamSharedModule.h | |||
FSteamClientInstanceHandler
(
FSteamSharedModule* SteamInitializer |
Initializes the Steamworks client API on call | SteamSharedModule.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSteamClientInstanceHandler() |
SteamSharedModule.h |
Functions
Public
Protected
Overridden from FSteamInstanceHandlerBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InternalShutdown() |
SteamSharedModule.h |