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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreePropertyBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FPropertyBindingBindableStructDescriptor * GetBindableStructDescriptorFromHandle
(
FConstStructView InSourceHandleView |
StateTreePropertyBindings.h | ||
const FPropertyBindingBindableStructDescriptor * GetBindableStructDescriptorFromHandle
(
FStateTreeDataHandle InSourceHandle |
StateTreePropertyBindings.h |
GetBindableStructDescriptorFromHandle(FConstStructView)
| Name | GetBindableStructDescriptorFromHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
| Include Path | #include "StateTreePropertyBindings.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyBindings.cpp |
virtual const FPropertyBindingBindableStructDescriptor * GetBindableStructDescriptorFromHandle
(
FConstStructView InSourceHandleView
) const
GetBindableStructDescriptorFromHandle(FStateTreeDataHandle)
| Name | GetBindableStructDescriptorFromHandle |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
| Include Path | #include "StateTreePropertyBindings.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyBindings.cpp |
const FPropertyBindingBindableStructDescriptor * GetBindableStructDescriptorFromHandle
(
FStateTreeDataHandle InSourceHandle
) const