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API > API/Plugins > API/Plugins/StateTreeModule
Struct containing information about the StateTree runtime memory usage.
| Name | FStateTreeMemoryUsage |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTree.h |
| Include Path | #include "StateTree.h" |
Syntax
struct FStateTreeMemoryUsage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StateTree.h | |||
FStateTreeMemoryUsage
(
const FString InName, |
StateTree.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChildNodeCount | int32 | StateTree.h | ||
| EstimatedChildMemoryUsage | int32 | StateTree.h | ||
| EstimatedMemoryUsage | int32 | StateTree.h | ||
| Handle | FStateTreeStateHandle | StateTree.h | ||
| Name | FString | StateTree.h | ||
| NodeCount | int32 | StateTree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddUsage
(
FConstStructView View |
StateTree.h | ||
| StateTree.h |