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API > API/Plugins > API/Plugins/StateTreeModule > API/Plugins/StateTreeModule/FStateTreeExecutionContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StopTemporaryEvaluatorsAndGlobalTasks
(
const FStateTreeExecutionFrame* CurrentParentFrame, |
StateTreeExecutionContext.h | ||
void StopTemporaryEvaluatorsAndGlobalTasks
(
const FStateTreeExecutionFrame* CurrentParentFrame, |
Stops temporary frame's evaluators and frame's tasks for the provided frame. | StateTreeExecutionContext.h |
StopTemporaryEvaluatorsAndGlobalTasks(const FStateTreeExecutionFrame *, const FStateTreeExecutionFrame &)
| Name | StopTemporaryEvaluatorsAndGlobalTasks |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
void StopTemporaryEvaluatorsAndGlobalTasks
(
const FStateTreeExecutionFrame * CurrentParentFrame,
const FStateTreeExecutionFrame & CurrentFrame
)
StopTemporaryEvaluatorsAndGlobalTasks(const FStateTreeExecutionFrame *, FStateTreeExecutionFrame &, EStateTreeRunStatus)
Description
Stops temporary frame's evaluators and frame's tasks for the provided frame.
| Name | StopTemporaryEvaluatorsAndGlobalTasks |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeExecutionContext.h |
| Include Path | #include "StateTreeExecutionContext.h" |
| Source | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp |
void StopTemporaryEvaluatorsAndGlobalTasks
(
const FStateTreeExecutionFrame * CurrentParentFrame,
FStateTreeExecutionFrame & CurrentFrame,
EStateTreeRunStatus StartResult
)