Navigation
API > API/Plugins > API/Plugins/StateTreeModule
| |
|
| Name |
FStateTreeEditorPropertyPath |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreePropertyBindings.h |
| Include Path |
#include "StateTreePropertyBindings.h" |
Syntax
USTRUCT ()
struct FStateTreeEditorPropertyPath
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Path |
TArray< FString > |
Property path segments |
StateTreePropertyBindings.h |
|
| StructID |
FGuid |
Handle of the struct this property path is relative to. |
StateTreePropertyBindings.h |
|
Functions
Public