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API > API/Plugins > API/Plugins/StateTreeModule
Container of instance data.
| Name | FInstanceContainer |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeInstanceContainer.h |
| Include Path | #include "StateTreeInstanceContainer.h" |
Syntax
USTRUCT ()
struct FInstanceContainer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstanceContainer() |
StateTreeInstanceContainer.h |
Structs
| Name | Remarks |
|---|---|
| FAddArgs |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FConstIterator | FInstancedStructContainer::FConstIterator | StateTreeInstanceContainer.h | |
| FIterator | FInstancedStructContainer::FIterator | StateTreeInstanceContainer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceStructs | FInstancedStructContainer | StateTreeInstanceContainer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Append
(
TNotNull< UObject* > InOwner, |
Append the specified items to the array. | StateTreeInstanceContainer.h | |
int32 Append
(
TNotNull< UObject* > InOwner, |
Append the specified items to the array. | StateTreeInstanceContainer.h | |
int32 Append
(
TNotNull< UObject* > InOwner, |
Append the specified items to the array. | StateTreeInstanceContainer.h | |
bool AreAllInstancesValid() |
StateTreeInstanceContainer.h | ||
FConstIterator begin () |
StateTreeInstanceContainer.h | ||
FIterator begin () |
StateTreeInstanceContainer.h | ||
FConstIterator end () |
StateTreeInstanceContainer.h | ||
FIterator end () |
StateTreeInstanceContainer.h | ||
int32 GetAllocatedMemory() |
Returns the estimated memory allocated by the container. | StateTreeInstanceContainer.h | |
UObject * GetMutableObject
(
const int32 Index |
StateTreeInstanceContainer.h | ||
FStructView GetMutableStruct
(
const int32 Index |
StateTreeInstanceContainer.h | ||
const UObject * GetObject
(
const int32 Index |
StateTreeInstanceContainer.h | ||
FConstStructView GetStruct
(
const int32 Index |
StateTreeInstanceContainer.h | ||
void Init
(
TNotNull< UObject* > InOwner, |
Initializes the array with specified items. | StateTreeInstanceContainer.h | |
void Init
(
TNotNull< UObject* > InOwner, |
Initializes the array with specified items. | StateTreeInstanceContainer.h | |
void Init
(
TNotNull< UObject* > InOwner, |
Initializes the array with specified items. | StateTreeInstanceContainer.h | |
bool IsObject
(
const int32 Index |
StateTreeInstanceContainer.h | ||
bool IsValidIndex
(
const int32 Index |
StateTreeInstanceContainer.h | ||
int32 Num() |
StateTreeInstanceContainer.h | ||
void Reset() |
Resets the data to empty. | StateTreeInstanceContainer.h |