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API > API/Plugins > API/Plugins/StateTreeModule
| |
|
| Name |
FGameplayTagContainerMatchConditionInstanceData |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/Conditions/StateTreeGameplayTagConditions.h |
| Include Path |
#include "Conditions/StateTreeGameplayTagConditions.h" |
Syntax
USTRUCT ()
struct FGameplayTagContainerMatchConditionInstanceData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| OtherContainer |
FGameplayTagContainer |
Container to check against. |
Conditions/StateTreeGameplayTagConditions.h |
- EditAnywhere
- Category=Parameter
|
| TagContainer |
FGameplayTagContainer |
Container to check if it matches any of the tags in the other container. |
Conditions/StateTreeGameplayTagConditions.h |
- EditAnywhere
- Category=Input
|