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API > API/Plugins > API/Plugins/StateTreeModule
Runtime representation of a StateTree frame.
| Name | FCompactStateTreeFrame |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeTypes.h |
| Include Path | #include "StateTreeTypes.h" |
Syntax
USTRUCT ()
struct FCompactStateTreeFrame
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumberOfTasksStatusMasks | uint8 | The max number of masks needed by the frame. | StateTreeTypes.h | |
| RootState | FStateTreeStateHandle | The root state of the frame (e.g. Root state or a subtree). | StateTreeTypes.h |