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API > API/Plugins > API/Plugins/StateTreeEditorModule
| Name | TStateTreeEditorNode |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorNode.h |
| Include Path | #include "StateTreeEditorNode.h" |
Syntax
template<typename T>
struct TStateTreeEditorNode : public FStateTreeEditorNode
Inheritance Hierarchy
- FStateTreeEditorNode → TStateTreeEditorNode
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NodeType | T | StateTreeEditorNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T::FExecutionRuntimeDataType & GetExecutionRuntimeData() |
StateTreeEditorNode.h | ||
T::FInstanceDataType & GetInstanceData() |
StateTreeEditorNode.h | ||
T & GetNode() |
StateTreeEditorNode.h |