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API > API/Plugins > API/Plugins/StateTreeEditorModule > API/Plugins/StateTreeEditorModule/FStateTreeEditorPropertyBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPropertyBinding
(
const FStateTreePropertyPathBinding& Binding |
Adds binding. | StateTreeEditorPropertyBindings.h | |
PRAGMA_DISABLE_DEPRECATION_WARNINGS void AddPropertyBinding
(
const FStateTreePropertyPath& SourcePath, |
Adds binding between source and destination paths. | StateTreeEditorPropertyBindings.h |
AddPropertyBinding(const FStateTreePropertyPathBinding &)
Description
Adds binding.
| Name | AddPropertyBinding |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorPropertyBindings.h |
| Include Path | #include "StateTreeEditorPropertyBindings.h" |
void AddPropertyBinding
(
const FStateTreePropertyPathBinding & Binding
)
Parameters
| Name | Remarks |
|---|---|
| Binding | Binding to be added. |
AddPropertyBinding(const FStateTreePropertyPath &, const FStateTreePropertyPath &)
Description
Adds binding between source and destination paths. Removes any bindings to TargetPath before adding the new one.
| Name | AddPropertyBinding |
| Type | function |
| Header File | /Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public/StateTreeEditorPropertyBindings.h |
| Include Path | #include "StateTreeEditorPropertyBindings.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS void AddPropertyBinding
(
const FStateTreePropertyPath & SourcePath,
const FStateTreePropertyPath & TargetPath
)
Parameters
| Name | Remarks |
|---|---|
| SourcePath | Binding source property path. |
| TargetPath | Binding target property path. |