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API > API/Plugins > API/Plugins/StateGraphManager
| Name | FStateGraphManagerTracked |
| Type | class |
| Header File | /Engine/Plugins/Experimental/StateGraph/Source/StateGraphManager/Public/StateGraphManager.h |
| Include Path | #include "StateGraphManager.h" |
Syntax
class FStateGraphManagerTracked : public UE::FStateGraphManager
Inheritance Hierarchy
- FStateGraphManager → FStateGraphManagerTracked
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FStateGraphManagerTracked() |
StateGraphManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UE::FStateGraphPtr Find
(
const FString& ContextName |
Find a tracked state graph instance by ContextName. | StateGraphManager.h | |
virtual void Remove
(
const FString& ContextName |
Remove a tracked state graph instance by ContextName, if one exists. | StateGraphManager.h |
Overridden from FStateGraphManager
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Create a tracked state graph instance by ContextName. | StateGraphManager.h |