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API > API/Plugins > API/Plugins/StageMonitorCommon
References
Module | StageMonitorCommon |
Header | /Engine/Plugins/VirtualProduction/StageMonitoring/Source/StageMonitorCommon/Public/StageMonitoringSettings.h |
Include | #include "StageMonitoringSettings.h" |
Syntax
USTRUCT ()
struct FStageMonitorSettings
Remarks
Settings for StageMonitor
Variables
Type | Name | Description | |
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bool | bAutoStart | Whether we should start monitoring on launch. |
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TOptional< bool > | bCommandLineAutoStart | Override AutoStart project settings through command line. ie. "-StageMonitorAutoStart=1" |
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bool | bUseRoleFiltering | If true, Monitor will only autostart if machine has a role contained in SupportedRoles Once in editor, you can always start a monitor manually independently of the roles. |
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float | DiscoveryMessageInterval | Interval between each discovery signal sent by Monitors |
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FGameplayTagContainer | SupportedRoles | If checked, VP Role of this instance must be part of these roles to have the monitor operational |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool | Returns true if Monitor should start on launch. Can be overriden through commandline |