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Unreal Engine C++ API Reference > Plugins > StageMonitor > IStageMonitorSession
References
Module | StageMonitor |
Header | /Engine/Plugins/VirtualProduction/StageMonitoring/Source/StageMonitor/Public/IStageMonitorSession.h |
Include | #include "IStageMonitorSession.h" |
bool IsStageInCriticalState&40;&41; const
Remarks
Returns true if stage monitor currently in critical state (i.e. recording)