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API > API/Plugins > API/Plugins/SpatializationEditor
| Name | UITDSpatializationSettingsFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Spatialization/Source/SpatializationEditor/Public/ITDSpatializationSourceSettingsFactory.h |
| Include Path | #include "ITDSpatializationSourceSettingsFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class UITDSpatializationSettingsFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UITDSpatializationSettingsFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UITDSpatializationSettingsFactory
(
const FObjectInitializer& ObjectInitializer |
ITDSpatializationSourceSettingsFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* Class, |
ITDSpatializationSourceSettingsFactory.h | ||
virtual uint32 GetMenuCategories() |
ITDSpatializationSourceSettingsFactory.h |