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API > API/Plugins > API/Plugins/Spatialization
| Name | FITDSpatialization |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Spatialization/Source/Spatialization/Public/ITDSpatializer.h |
| Include Path | #include "ITDSpatializer.h" |
Syntax
class FITDSpatialization : public IAudioSpatialization
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FITDSpatialization() |
ITDSpatializer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FITDSpatialization() |
ITDSpatializer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SampleRate | float | ITDSpatializer.h | ||
| Sources | TArray< FSourceSpatializer > | End of IAudioSpatialization implementation | ITDSpatializer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Initialize
(
const FAudioPluginInitializationParams InitializationParams |
IAudioSpatialization implementation | ITDSpatializer.h | |
virtual void OnInitSource
(
const uint32 SourceId, |
ITDSpatializer.h | ||
virtual void OnReleaseSource
(
const uint32 SourceId |
ITDSpatializer.h | ||
virtual void ProcessAudio
(
const FAudioPluginSourceInputData& InputData, |
ITDSpatializer.h | ||
virtual void Shutdown() |
ITDSpatializer.h |