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API > API/Plugins > API/Plugins/SourceFilteringTrace
| |
|
| Name |
UTraceSourceFilteringProjectSettings |
| Type |
class |
| Header File |
/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/TraceSourceFilteringProjectSettings.h |
| Include Path |
#include "TraceSourceFilteringProjectSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Engine, Meta=(DisplayName="Trace Source Filtering"), defaultconfig)
class UTraceSourceFilteringProjectSettings : public UDeveloperSettings
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CookedSourceFilterClasses |
TArray< TSoftClassPtr< UDataSourceFilter > > |
|
TraceSourceFilteringProjectSettings.h |
- Config
- EditAnywhere
- Category=TraceSourceFiltering
- AdvancedDisplay
- Meta=(DisplayName="Source Filter Classes, which should be incorporated into the cook", RelativeToGameContentDir)
|
| DefaultFilterPreset |
TSoftObjectPtr< USourceFilterCollection > |
|
TraceSourceFilteringProjectSettings.h |
- Config
- EditAnywhere
- Category=TraceSourceFiltering
- AdvancedDisplay
- Meta=(DisplayName="Default Filter preset, which should be loaded during boot", RelativeToGameContentDir)
|