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Unreal Engine C++ API Reference > Plugins > SourceFilteringTrace > UDataSourceFilter
- IDataSourceFilterInterface::GetDisplayText_Internal()
- UDataSourceFilter::GetDisplayText_Internal()
- UEmptySourceFilter::GetDisplayText_Internal()
- UDataSourceFilterSet::GetDisplayText_Internal()
References
Module | SourceFilteringTrace |
Header | /Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/DataSourceFilter.h |
Include | #include "DataSourceFilter.h" |
Source | /Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/DataSourceFilter.cpp |
virtual void GetDisplayText_Internal
&40;
FText & OutDisplayText
&41; const