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Unreal Engine C++ API Reference > Plugins > SourceFilteringTrace > FTraceWorldFiltering
References
Module | SourceFilteringTrace |
Header | /Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/TraceWorldFiltering.h |
Include | #include "TraceWorldFiltering.h" |
Source | /Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Private/TraceWorldFiltering.cpp |
static void SetWorldState
&40;
const UWorld &42; InWorld,
bool bState
&41;
Remarks
Set whether or not a specific UWorld instance's filtering state