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Unreal Engine C++ API Reference > Plugins > SourceFilteringTrace > FTraceSourceFiltering
References
Module | SourceFilteringTrace |
Header | /Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Public/TraceSourceFiltering.h |
Include | #include "TraceSourceFiltering.h" |
Source | /Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringTrace/Private/TraceSourceFiltering.cpp |
void ProcessRemoteCommand
&40;
const FString & Command,
const TArray< FString > & Arguments
&41;
Remarks
Processes an received filtering command, altering the Filter Collection and or Settings accordingly