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Unreal Engine C++ API Reference > Plugins > SoundUtilities > USoundSimple
- USoundBase::IsPlayable()
- USoundSimple::IsPlayable()
References
Module | SoundUtilities |
Header | /Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Public/SoundSimple.h |
Include | #include "SoundSimple.h" |
Source | /Engine/Plugins/Runtime/SoundUtilities/Source/SoundUtilities/Private/SoundSimple.cpp |
virtual bool IsPlayable&40;&41; const
Remarks
Returns whether the sound base is set up in a playable manner