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World Condition schema describing the data conditions and context data available for Smart Object conditions.
| Name | USmartObjectWorldConditionSchema |
| Type | class |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/WorldConditions/SmartObjectWorldConditionSchema.h |
| Include Path | #include "WorldConditions/SmartObjectWorldConditionSchema.h" |
Syntax
UCLASS (MinimalAPI)
class USmartObjectWorldConditionSchema : public UWorldConditionSchema
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UWorldConditionSchema → USmartObjectWorldConditionSchema
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USmartObjectWorldConditionSchema
(
const FObjectInitializer& ObjectInitializer |
WorldConditions/SmartObjectWorldConditionSchema.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SlotHandleRef | FWorldConditionContextDataRef | WorldConditions/SmartObjectWorldConditionSchema.h | ||
| SmartObjectActorRef | FWorldConditionContextDataRef | WorldConditions/SmartObjectWorldConditionSchema.h | ||
| SmartObjectHandleRef | FWorldConditionContextDataRef | WorldConditions/SmartObjectWorldConditionSchema.h | ||
| SubsystemRef | FWorldConditionContextDataRef | WorldConditions/SmartObjectWorldConditionSchema.h | ||
| UserActorRef | FWorldConditionContextDataRef | WorldConditions/SmartObjectWorldConditionSchema.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWorldConditionContextDataRef GetSlotHandleRef() |
Context data reference for accessing SmartObject Slot handle. | WorldConditions/SmartObjectWorldConditionSchema.h | |
FWorldConditionContextDataRef GetSmartObjectActorRef() |
Context data reference for accessing SmartObject owner Actor. | WorldConditions/SmartObjectWorldConditionSchema.h | |
FWorldConditionContextDataRef GetSmartObjectHandleRef() |
Context data reference for accessing SmartObject handle. | WorldConditions/SmartObjectWorldConditionSchema.h | |
FWorldConditionContextDataRef GetSubsystemRef() |
Context data reference for accessing SmartObject subsystem. | WorldConditions/SmartObjectWorldConditionSchema.h | |
FWorldConditionContextDataRef GetUserActorRef() |
Context data reference for accessing SmartObject request's UserActor. | WorldConditions/SmartObjectWorldConditionSchema.h |
Protected
Overridden from UWorldConditionSchema
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsStructAllowed
(
const UScriptStruct* InScriptStruct |
WorldConditions/SmartObjectWorldConditionSchema.h |