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API > API/Plugins > API/Plugins/SmartObjectsModule
| Name | FSmartObjectOctree |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectOctree.h |
| Include Path | #include "SmartObjectOctree.h" |
Syntax
struct FSmartObjectOctree : public TOctree2< FSmartObjectOctreeElement, FSmartObjectOctreeSemantics >
Inheritance Hierarchy
- TOctree2 → FSmartObjectOctree
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SmartObjectOctree.h | |||
FSmartObjectOctree
(
const FVector& Origin, |
SmartObjectOctree.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSmartObjectOctree() |
SmartObjectOctree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddNode
(
const FBoxCenterAndExtent& Bounds, |
Add new node and initialize using SmartObject runtime data | SmartObjectOctree.h | |
void RemoveNode
(
const FOctreeElementId2& Id |
Remove node | SmartObjectOctree.h | |
void UpdateNode
(
const FOctreeElementId2& Id, |
Updates element bounds remove/add operation | SmartObjectOctree.h |