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API > API/Plugins > API/Plugins/SkeletalMeshModifiers
| Name | FTransformComposer |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/SkeletalMeshModifiers/Public/SkeletonModifier.h |
| Include Path | #include "SkeletonModifier.h" |
Syntax
struct FTransformComposer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransformComposer
(
const FReferenceSkeleton& InRefSkeleton |
SkeletonModifier.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RefSkeleton | const FReferenceSkeleton & | SkeletonModifier.h | ||
| TransformCached | TBitArray | SkeletonModifier.h | ||
| Transforms | TArray< FTransform > | SkeletonModifier.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FTransform & GetGlobalTransform
(
const uint32 Index |
SkeletonModifier.h | ||
void Invalidate
(
const uint32 Index |
SkeletonModifier.h |