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API > API/Plugins > API/Plugins/SequencerScriptingEditor
Wrapper around result of quick binding for event track in sequencer.
| Name | FSequencerQuickBindingResult |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScriptingEditor/Public/SequencerTools.h |
| Include Path | #include "SequencerTools.h" |
Syntax
USTRUCT (BlueprintType )
struct FSequencerQuickBindingResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequencerQuickBindingResult() |
SequencerTools.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EventEndpoint | TObjectPtr< UK2Node_CustomEvent > | Actual endpoint wrapped by this structure. | SequencerTools.h | |
| PayloadNames | TArray< FString > | Names of the payload variables of the event. | SequencerTools.h |
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