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Unreal Engine C++ API Reference > Plugins > SequencerScripting > ExtensionLibraries > USequencerScriptingRangeExtensions
References
Module | SequencerScripting |
Header | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h |
Include | #include "ExtensionLibraries/SequencerScriptingRangeExtensions.h" |
Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod))
static int32 GetStartFrame
(
const FSequencerScriptingRange & Range
)
Remarks
Get the starting frame for the specified range, if it has one. Defined as the first valid frame that is inside the range.
Parameters
Name | Description |
---|---|
Range | The range to get the start from |