Navigation
Unreal Engine C++ API Reference > Plugins > SequencerScripting > ExtensionLibraries > UMovieSceneSequenceExtensions
References
Module | SequencerScripting |
Header | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h |
Include | #include "ExtensionLibraries/MovieSceneSequenceExtensions.h" |
Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Sequencer&124;Sequence", Meta&61;&40;ScriptMethod&41;&41;
static FMovieSceneBindingProxy ResolveBindingID
&40;
UMovieSceneSequence &42; RootSequence,
FMovieSceneObjectBindingID InObjectBindingID
&41;
Remarks
Make a binding for the given binding ID The new binding proxy
Parameters
Name | Description |
---|---|
RootSequence | The root sequence that contains the sequence |
ObjectBindingID | The object binding id that has the guid and the sequence id |