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API > API/Plugins > API/Plugins/SequencerScripting > API/Plugins/SequencerScripting/ExtensionLibraries > API/Plugins/SequencerScripting/ExtensionLibraries/UMovieSceneSequenceExtensions
References
Module | SequencerScripting |
Header | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h |
Include | #include "ExtensionLibraries/MovieSceneSequenceExtensions.h" |
Source | /Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod))
static FMovieSceneBindingProxy AddSpawnableFromClass
(
UMovieSceneSequence * Sequence,
UClass * ClassToSpawn
)
Remarks
Add a new binding to this sequence that will spawn the specified object For level sequences this will make a custom binding of type UMovieSceneSpawnableActorBinding. A unique identifier for the new binding
Parameters
Name | Description |
---|---|
Sequence | The sequence to add to |
ClassToSpawn | A class or blueprint type to spawn for this binding |