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API > API/Plugins > API/Plugins/ScriptableToolsFramework
| Name | UScriptableToolPoint |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ScriptableToolsFramework/Source/ScriptableToolsFramework/Public/Drawing/ScriptableToolPoint.h |
| Include Path | #include "Drawing/ScriptableToolPoint.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UScriptableToolPoint : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UScriptableToolPoint
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDirty | bool | Drawing/ScriptableToolPoint.h | ||
| PointDescription | FRenderablePoint | Drawing/ScriptableToolPoint.h | ||
| PointID | int32 | Drawing/ScriptableToolPoint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRenderablePoint GeneratePointDescription() |
Drawing/ScriptableToolPoint.h | ||
int32 GetPointID() |
Drawing/ScriptableToolPoint.h | ||
bool IsDirty() |
Drawing/ScriptableToolPoint.h | ||
void SetPointColor
(
FColor Color |
Set the point's color | Drawing/ScriptableToolPoint.h |
|
void SetPointDepthBias
(
float DepthBias |
Set the point's depth bias. | Drawing/ScriptableToolPoint.h |
|
void SetPointID
(
int32 PointIDIn |
Drawing/ScriptableToolPoint.h | ||
void SetPointPosition
(
FVector Position |
Set the position of the point | Drawing/ScriptableToolPoint.h |
|
void SetPointSize
(
float Thickness |
Set the point's size | Drawing/ScriptableToolPoint.h |
|