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Unreal Engine C++ API Reference > Plugins > ScreenReader > GenericPlatform
References
Module | ScreenReader |
Header | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/GenericPlatform/IScreenReaderBuilder.h |
Include | #include "GenericPlatform/IScreenReaderBuilder.h" |
Syntax
class IScreenReaderBuilder
Remarks
The abstract interface for builders of all screen readers. Users should subclass and provide a concrete implementation for building their custom screen readers.
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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TSharedRef< FScreenReaderBase > | Create
(
const IScreenReaderBuilder::FArgs& InArgs |
A pure virtual function to build a screen reader. |
Classes
Type | Name | Description | |
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FArgs | The arguments to be passed to the screen reader to be built |