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Unreal Engine C++ API Reference > Plugins > ScreenReader > GenericPlatform
References
Module | ScreenReader |
Header | /Engine/Plugins/Experimental/ScreenReader/Source/ScreenReader/Public/GenericPlatform/ScreenReaderReply.h |
Include | #include "GenericPlatform/ScreenReaderReply.h" |
Syntax
USTRUCT (BlueprintType )
struct FScreenReaderReply
Remarks
A struct passed around the the screen reader framework to indicate if a request has been successfully handled. Use this class to determine if a request to the screen reader user was successfully handled and provide user feedback accordingly. // @TODOAccessibility: Provide examples
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FScreenReaderReply | Handled () |
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bool | IsHandled () |
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FScreenReaderReply | Unhandled () |