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Unreal Engine C++ API Reference > Plugins > ScreenReader
Classes
Type | Name | Description | |
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FScreenReaderApplicationMessageHandlerBase | The base class all screen reader application message handlers should derive from. | |
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FScreenReaderBase | The abstract base class all screen readers must derive from. | |
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FScreenReaderReply | A struct passed around the the screen reader framework to indicate if a request has been successfully handled. | |
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FScreenReaderUser | A user of the screen reader. | |
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IScreenReaderBuilder | The abstract interface for builders of all screen readers. |