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API > API/Plugins > API/Plugins/SceneStateBinding
| Name | FSceneStateBindingDesc |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SceneState/Source/SceneStateBinding/Public/SceneStateBindingDesc.h |
| Include Path | #include "SceneStateBindingDesc.h" |
Syntax
USTRUCT ()
struct FSceneStateBindingDesc : public FPropertyBindingBindableStructDescriptor
Inheritance Hierarchy
- FPropertyBindingBindableStructDescriptor → FSceneStateBindingDesc
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SceneStateBindingDesc.h | |||
FSceneStateBindingDesc
(
const FName InName, |
SceneStateBindingDesc.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataHandle | FSceneStateBindingDataHandle | SceneStateBindingDesc.h | ||
| Section | FText | Section of the bindable struct. | SceneStateBindingDesc.h |