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The Element of an SVG Path
| Name | FSVGPathElement |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SVGImporter/Source/SVGImporter/Public/SVGPath.h |
| Include Path | #include "SVGPath.h" |
Syntax
struct FSVGPathElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SVGPath.h | |||
FSVGPathElement
(
const FVector2D& Point, |
SVGPath.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArriveControlPoint | FVector2D | Arrive control point | SVGPath.h | |
| bIsSubpathInitialPoint | bool | Is this Element the first point of a sub path? | SVGPath.h | |
| LeaveControlPoint | FVector2D | Leave control point | SVGPath.h | |
| Point | FVector2D | Point location | SVGPath.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSplinePoint AsSplinePoint
(
float InputKey |
Returns this Path Element as a Spline Point | SVGPath.h | |
bool IsSubpathInitialPoint() |
Is this element a subpath initial point? | SVGPath.h |