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API > API/Plugins > API/Plugins/SVGImporter
| Name | FSVGMatrix |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SVGImporter/Source/SVGImporter/Public/SVGElements.h |
| Include Path | #include "SVGElements.h" |
Syntax
struct FSVGMatrix
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSVGMatrix () |
SVGElements.h | ||
FSVGMatrix
(
const FString& InMatrixString |
SVGElements.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| A | float | SVGElements.h | ||
| B | float | SVGElements.h | ||
| bIsInitialized | bool | SVGElements.h | ||
| bIsMatrix | bool | SVGElements.h | ||
| C | float | SVGElements.h | ||
| D | float | SVGElements.h | ||
| FinalTransform | FTransform | SVGElements.h | ||
| RotAngle | float | SVGElements.h | ||
| RotPivot | FVector2D | SVGElements.h | ||
| Scale | FVector2D | SVGElements.h | ||
| Scale3D | FVector | SVGElements.h | ||
| Skew | FVector2D | SVGElements.h | ||
| TransformationsList | TArray< FString > | SVGElements.h | ||
| Translation | FVector2D | SVGElements.h | ||
| Tx | float | SVGElements.h | ||
| Ty | float | SVGElements.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyTransformToPoint2D
(
FVector2D& OutPoint |
SVGElements.h | ||
void ApplyTransformToSplinePoint
(
FSplinePoint& OutSplinePoint |
SVGElements.h | ||
void Decompose() |
SVGElements.h | ||
FShear2D GetShear() |
SVGElements.h | ||
const FTransform & GetTransform() |
SVGElements.h |