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A set of graphical elements (lines, rectangles, circles, etc) implemented as SVG paths (all derive from FSVGPath)
| Name | FSVGLine |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SVGImporter/Source/SVGImporter/Public/SVGGraphicalElements.h |
| Include Path | #include "SVGGraphicalElements.h" |
Syntax
struct FSVGLine : public FSVGPath
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FSVGBaseElement → FSVGGraphicsElement → FSVGPath → FSVGLine
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSVGLine
(
float InPathLength, |
SVGGraphicalElements.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| X1 | float | SVGGraphicalElements.h | ||
| X2 | float | SVGGraphicalElements.h | ||
| Y1 | float | SVGGraphicalElements.h | ||
| Y2 | float | SVGGraphicalElements.h |