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API > API/Plugins > API/Plugins/SVGImporter
| Name | FSVGGradient |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/SVGImporter/Source/SVGImporter/Public/SVGTypes.h |
| Include Path | #include "SVGTypes.h" |
Syntax
USTRUCT ()
struct FSVGGradient
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSVGGradient () |
SVGTypes.h | ||
FSVGGradient
(
const FString& Id, |
SVGTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EndingPoint | FVector2D | This can be either coordinates of percentage values, see GradientUnits value for that. | SVGTypes.h | |
| GradientUnits | ESVGGradientPointUnit | Tells whether this gradient is using coordinates or percentage values for start and end point of the gradient. | SVGTypes.h | |
| Id | FString | SVGTypes.h | ||
| StartingPoint | FVector2D | This can be either coordinates of percentage values, see GradientUnits value for that. | SVGTypes.h | |
| StopNodes | TArray< FSVGGradientStop > | SVGTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FColor GetAverageColor() |
Todo: add | SVGTypes.h | |
bool IsValid() |
SVGTypes.h |