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API > API/Plugins > API/Plugins/RivermaxRendering > API/Plugins/RivermaxRendering/FRGBToRGB10BitCS
References
| Module | RivermaxRendering |
| Header | /Engine/Plugins/VirtualProduction/Rivermax/RivermaxCore/Source/RivermaxRendering/Public/RivermaxShaders.h |
| Include | #include "RivermaxShaders.h" |
Syntax
class FParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderParameterTypeInfo< uint32 >::TAlignedType | CapturedSizeX | ||
| TShaderParameterTypeInfo< float >::TAlignedType | InputPixelOffsetX | ||
| TShaderParameterTypeInfo< float >::TAlignedType | InputPixelOffsetY | ||
| TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | InputSampler | ||
| TShaderResourceParameterTypeInfo< FRDGTexture * >::TAlignedType | InputTexture | ||
| TShaderParameterTypeInfo< float >::TAlignedType | OnePixelDeltaX | ||
| TShaderParameterTypeInfo< float >::TAlignedType | OnePixelDeltaY | ||
| TShaderResourceParameterTypeInfo< FRDGBufferUAV * >::TAlignedType | OutRGB10Buffer | ||
| TShaderParameterTypeInfo< uint32 >::TAlignedType | TotalElementCount |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FParameters () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FParameters& InContents, |
||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |