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API > API/Plugins > API/Plugins/RigVMEditor
| Name | FRigVMBlueprintLoadLogEntry |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/RigVMEditorBlueprintLibrary.h |
| Include Path | #include "RigVMEditorBlueprintLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigVMBlueprintLoadLogEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigVMEditorBlueprintLibrary.h | |||
FRigVMBlueprintLoadLogEntry
(
ERigVMBlueprintLoadLogSeverity InSeverity, |
RigVMEditorBlueprintLibrary.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Message | FString | RigVMEditorBlueprintLibrary.h |
|
|
| Severity | TEnumAsByte< ERigVMBlueprintLoadLogSeverity > | RigVMEditorBlueprintLibrary.h |
|
|
| Subject | TObjectPtr< UObject > | RigVMEditorBlueprintLibrary.h |
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