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API > API/Plugins > API/Plugins/RigVMEditor > API/Plugins/RigVMEditor/FRigVMActionMenuItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMActionMenuItem
(
UBlueprintNodeSpawner const* NodeSpawner |
Constructors | Editor/RigVMActionMenuItem.h | |
FRigVMActionMenuItem
(
UBlueprintNodeSpawner const* NodeSpawner, |
Editor/RigVMActionMenuItem.h |
FRigVMActionMenuItem(UBlueprintNodeSpawner const *)
Description
Constructors
| Name | FRigVMActionMenuItem |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMActionMenuItem.h |
| Include Path | #include "Editor/RigVMActionMenuItem.h" |
FRigVMActionMenuItem
(
UBlueprintNodeSpawner const * NodeSpawner
)
FRigVMActionMenuItem(UBlueprintNodeSpawner const *, FBlueprintActionUiSpec const &, IBlueprintNodeBinder::FBindingSet const &, FText, int32)
| Name | FRigVMActionMenuItem |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Public/Editor/RigVMActionMenuItem.h |
| Include Path | #include "Editor/RigVMActionMenuItem.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMEditor/Private/Editor/RigVMActionMenuItem.cpp |
FRigVMActionMenuItem
(
UBlueprintNodeSpawner const * NodeSpawner,
FBlueprintActionUiSpec const & UiDef,
IBlueprintNodeBinder::FBindingSet const & Bindings,
FText InNodeCategory,
int32 InGrouping
)