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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMUnitNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsPartOfRuntime () |
Returns true if the node is part of the debugged runtime rig. | RigVMModel/Nodes/RigVMUnitNode.h | |
bool IsPartOfRuntime
(
URigVMHost* InHost |
Returns true if the node is part of the debugged runtime rig. | RigVMModel/Nodes/RigVMUnitNode.h |
IsPartOfRuntime()
Description
Returns true if the node is part of the debugged runtime rig.
| Name | IsPartOfRuntime |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMUnitNode.h |
| Include Path | #include "RigVMModel/Nodes/RigVMUnitNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMUnitNode.cpp |
bool IsPartOfRuntime() const
IsPartOfRuntime(URigVMHost *)
Description
Returns true if the node is part of the debugged runtime rig.
| Name | IsPartOfRuntime |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/Nodes/RigVMUnitNode.h |
| Include Path | #include "RigVMModel/Nodes/RigVMUnitNode.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMUnitNode.cpp |
bool IsPartOfRuntime
(
URigVMHost * InHost
) const