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API > API/Plugins > API/Plugins/RigVMDeveloper > API/Plugins/RigVMDeveloper/URigVMController
Description
Adds a branch node to the graph. Branch nodes can be used to split the execution of into multiple branches, allowing to drive behavior by logic.
| Name | AddBranchNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Public/RigVMModel/RigVMController.h |
| Include Path | #include "RigVMModel/RigVMController.h" |
| Source | /Engine/Plugins/Runtime/RigVM/Source/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp |
UFUNCTION (BlueprintCallable, Category=RigVMController)
URigVMNode * AddBranchNode
(
const FVector2D & InPosition,
const FString & InNodeName,
bool bSetupUndoRedo,
bool bPrintPythonCommand
)