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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/URigVMNativized
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static T GetStructConstant
(
const FString& InDefaultValue |
RigVMCore/RigVMNativized.h | ||
static T GetStructConstant
(
const FString& InDefaultValue |
RigVMCore/RigVMNativized.h |
GetStructConstant(const FString &)
| Name | GetStructConstant |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMNativized.h |
| Include Path | #include "RigVMCore/RigVMNativized.h" |
template<typename T, typename TEnableIf < TRigVMIsBaseStructure < T >::Value , T >::Type *>
static T GetStructConstant
(
const FString & InDefaultValue
)
GetStructConstant(const FString &)
| Name | GetStructConstant |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMNativized.h |
| Include Path | #include "RigVMCore/RigVMNativized.h" |
template<typename T, typename TEnableIf < TModels_V< CRigVMUStruct , T > >::Type *>
static T GetStructConstant
(
const FString & InDefaultValue
)